############################################################################
#
#   THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
#   KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
#   IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
#   PURPOSE.
#
#  Copyright (C) 1998 Microsoft Corporation.  All Rights Reserved.
#
#  File:    sources
#  Content: NT build file for building Win98 DDK DigiJoy sample
#
############################################################################

NAME=DIGIJOY

DESCRIPTION="Gameport Digital Joystick Virtual Device"

TARGETNAME=$(NAME)

TARGETTYPE=NOTARGET

TARGETPATH=obj

NTTARGETFILES=$O\$(NAME).VXD

INCLUDES=$(BASEDIR)\inc\win98\inc;..\inc

NOMASMCOMPATIBILITY=

USE_MAPSYM=

MSC_WARNING_LEVEL=/W3 /WX

!IF "$(DDKBUILDENV)" == "free"
C_DEFINES=-DRETAIL=1
ASM_DEFINES=-DRETAIL
!ELSE
C_DEFINES=-DDEBUG=1
ASM_DEFINES=-DDEBUG
!ENDIF

C_DEFINES = $(C_DEFINES) -DIS_32=1 -DWIN40COMPAT=1 
ASM_DEFINES = $(ASM_DEFINES) -coff -W3 -WX -Zd -c -Cx \
            -DMASM6 -DWIN40COMPAT -DIS_32 -DWIN32 -DSTD_CALL -DBLD_COFF 

SOURCES=

i386_SOURCES=\
            i386\main.c \
            i386\debug.c \
            i386\$(NAME).asm \
            i386\poll.asm \
            i386\timing.asm

